Rastan
Platformers generally aren't a favorite at Checksum Labs, but Rastan was incredibly addicting in the 80s. The music pulled you in, then the marked difficulty kept you addicted and agitated. A true classic.
August 22, 2010
LOST Redux has been deployed for the hardcore LOST fans out there. Enjoy!
Data binding in WPF/SL
A critical part of WPF and Silverlight development is the concept of data binding. Check this MSDN article
Leaks, Spiders, and Macchiatos

Until this week I'd kept the audio portion of the project low on the priority list. How hard could it be to implement a SoundManager class? Well, in most cases the answer is "not that hard". But as I ran my character around the terrain, and as bat wings started flapping in the distance, I noticed the memory usage in IE7. It was climbing and never stabilizing. Every flap of a wing consumed about 40kb. And then another. And then another.

Long story short, it turns out to be an apparent situational memory leak in Silverlight's MediaElement. I've submitted a bug and it's being investigated, but I have no viable workaround for it at the moment. I'm continuing to work on other things but I'm unsettled. I don't want to release a demo knowing there's an inherent memory leak, even if it's not my fault.

Spider animation in Expression Blend

On a more positive note, things are really coming together. Night/day cycles are implemented, ambient sounds are enhancing the atmosphere dramatically, and I'm working on additional creature animations. I've always heard it's bad luck to kill a spider; well, perhaps by creating one I'll have some luck with this memory leak debacle.

Despite the ups and downs, this is the drama of software development that I live for. This is the phase of development I find the most rewarding, when hours fly by, when it's 4:30 in the morning and I've only got a half hour before Starbucks opens. Nothing washes away the sting of a memory leak quite like a grande nonfat caramel macchiato...