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Buddy Knavery Episode 1: The Killer Riffs
RAGE: Retro Adventure Game Engine
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Bard's Tale: Tales of the Unknown
The granddaddy of computer role-playing games. Countless hours were spent hand-mapping sewers, catacombs, and castles on graph paper. Graphics were primitive and it didn't matter one bit.
August 22, 2010
LOST Redux
has been deployed for the hardcore LOST fans out there. Enjoy!
Lemon64.com
A great hub for Commodore 64 games, screens, reviews, music, and message boards.
www.lemon64.com
WPF / Silverlight
The following articles are available for this category:
A Draggable, Resizable Popup for Silverlight 3
11/21/2009
I wanted a Silverlight pop-up that was draggable, resizable, non-modal, and intelligent enough to resist going out of bounds. My search led to many on-line examples that were incomplete, obsolete, or quirky in some shape or form. ...
Multithreading in WPF to Achieve Responsive Apps
11/8/2009
Note: This article is best suited for developers with intermediate skills in Windows Presentation Foundation (WPF). Samples are written in C# and built using Visual Studio 2008. You can write C# applications (including WPF) for free usi...
Mix, Match, and Scale: The Creation of a Character
3/31/2009
There are a variety of effective ways to animate actors/characters in a Silverlight game. The secret is determining what your objectives are before diving into the code and animation! The Classic Approach: Sprite Sheets The tradit...